Category Archives: Heroes of Harrowdale

These are the recaps of the monthly game I’m playing in the Dragon Empire using the 13th Age system.

Heroes of Harrowdale: Session 4

Returning to Harrowdale with the moonstone, we were amazed that so much was dying so quickly after the river’s course had been changed. But between us, we were able to transform the moonstone into a magical latticework that spanned the chasm, restoring the water’s natural flow. A magical, white spire rose from the latticework, forever commemorating what had transpired.

We gathered supplies, information, and errands from those in Harrowdale and set off on horseback toward Anvil. Along the way, we faced a number of setbacks, culminating in a wandering band of undead. We tracked them back to where they had come from and found a cave, whose archway had been protected by the Icons’ magic. But that magic was failing, and undead was escaping.

Fearing the depths, we sought to perform a ritual to reseal the opening, and Arthus summoned a powerful undead to be used for it. That decision proved to be fraught with peril. While we managed to subdue the monster and use its power to seal the archway, it came at the cost of Emberlight and Matraz’s lives.

The remaining two days’ travel to Anvil passed in silence, and when we arrived, we kept our saddened minds and hearts occupied by seeking out contacts there who might be able to help us in our quest.

Heroes of Harrowdale – Session 3

We emerged on the hill overlooking Harrowdale to see the walls engulfed in flames and besieged by trolls. Their leader, Bloodtusk, was at the city gate, tearing it apart piece by piece. He became aware of our presence and threw a piece at us where it crushed Kawanishi. We met in combat where Emberlight cast lightning into the river, damaging friend and foe alike, hidden thieves’ guild traps went off, Matraz discovered his sword could be used like a boomerang, he was also beaten with the gate like a nail and hammer, and Arthus deathknelled Bloodtusk who then rose from the dead to strike out one last time at Maris, knocking her unconscious. But despite all that, we emerged victorious and set about helping the town put out the fires, heal their wounded, and cleanse the undead taint from the battlefield.

As the tempo of battle disappeared, we learned much about the Stone Thief – a massive living dungeon that the Prince of Thieves and the Archmage had subdued years ago by taking its 13 eyes and hiding them. But it seems that the Lich King is seeking to summon it again and slay its heart thereby subduing it and raising it as a living necropolis. We learned that the Eye that had been hidden nearby was taken by Darien the Great to either ShadowPort or Glitterhaegen, and we committed ourselves to tracking him down and recovering that Eye.

But in the meantime, Harrowdale and those downstream will suffer from the damage wrought by the Stone Thief’s disruption of the river’s flow. We could perform a healing ritual to mend it, but that would require a potent source of earth energy. The mushroom-eating, puma-riding, pixies told us where we could find such and object, and our dryad and druid contacts sent us across the root systems to the location. We had to fight off a band of redcaps, but at last, we had secured the ‘ground magic’ needed to fix that which the Stone Thief had broken.

Heroes of Harrowdale – Session 2

We all entered the underground chamber and took a look around. Kawanisi emerged from the shadows to join our group just in time to pocket one of the finely wrought pieces of miniature gear we found. But she freely gave it up in the next room when we were faced with an unique challenge of matching equipment to statues then throwing them into the correct gullet.

That opened a door to another chamber where we fought gemstone dragons and guardian constructs after touching a fake rendition of the Eye of the Stone Thief – left by the one, the only, Darien the Great! We looted his cache then narrowly escaped back to the surface as the puzzle reset itself and several of us were almost eaten by hungry stairs.

Up top, we found the remains of a necrotic ritual that we destroyed with some excellent sake before following the tracks back to a troll warcamp. The camp had been abandoned as they all marched for war, though there were an unlucky few who stayed behind to fix a siege engine or tow. Like the heroes we are, we promptly ensured they’d never make it to the front lines.

After gathering some intel, we sent out an alert to a number of the Icons and hightailed it back to Harrowdale. We encountered a few hardships along the way, and crested the ridge overlooking the town to find Bloodtusk and his horde besieging the place.