We talked 6 dwarves into carrying the entombed Artalava out of the sewers and to the Tower of the Gift in the hopes that Lord Rannick could help. It took some convincing, but the guards let some of us past where we (Hadrion) explained everything to Rannick: the Alchemists’ Guild’s involvement in setting the bombs, what was going on with Elios, the Guild of the Falling Leaves’ cube entrapping Artalava, everything. While he took it all in, he sent Tokalo to the armory to get a more appropriate weapon for his new fighting stance.
Meanwhile, Raksha went back ‘home’ to gather intel on breaking into the Alchemists’ Tower. She traded her alchemical fuses and her month’s quota of dessert for a distraction and was able to steal a map from Mushi’s quarters. The real trick will be returning it leaving Mushi none the wiser.
Rannick agreed to cooperate against Elios as long as there was hard evidence and sent us off with a few elixers and a Warhorn, which would summon a squadron of guards.
We regrouped at Woolrin’s Tale and made our plans. There were three entrances into the Alchemists’ Guild, and after deliberating through each of them, we set off for the sewer. If we survived all the traps, we’d enter 3/5ths of the way to our target: the Grandmaster’s Workshop.