We emerged on the hill overlooking Harrowdale to see the walls engulfed in flames and besieged by trolls. Their leader, Bloodtusk, was at the city gate, tearing it apart piece by piece. He became aware of our presence and threw a piece at us where it crushed Kawanishi. We met in combat where Emberlight cast lightning into the river, damaging friend and foe alike, hidden thieves’ guild traps went off, Matraz discovered his sword could be used like a boomerang, he was also beaten with the gate like a nail and hammer, and Arthus deathknelled Bloodtusk who then rose from the dead to strike out one last time at Maris, knocking her unconscious. But despite all that, we emerged victorious and set about helping the town put out the fires, heal their wounded, and cleanse the undead taint from the battlefield.
As the tempo of battle disappeared, we learned much about the Stone Thief – a massive living dungeon that the Prince of Thieves and the Archmage had subdued years ago by taking its 13 eyes and hiding them. But it seems that the Lich King is seeking to summon it again and slay its heart thereby subduing it and raising it as a living necropolis. We learned that the Eye that had been hidden nearby was taken by Darien the Great to either ShadowPort or Glitterhaegen, and we committed ourselves to tracking him down and recovering that Eye.
But in the meantime, Harrowdale and those downstream will suffer from the damage wrought by the Stone Thief’s disruption of the river’s flow. We could perform a healing ritual to mend it, but that would require a potent source of earth energy. The mushroom-eating, puma-riding, pixies told us where we could find such and object, and our dryad and druid contacts sent us across the root systems to the location. We had to fight off a band of redcaps, but at last, we had secured the ‘ground magic’ needed to fix that which the Stone Thief had broken.